Author Topic: ARMA2 Dayz  (Read 23238 times)

[TiG]ABE

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Re: ARMA2 Dayz
« Reply #165 on: June 17, 2012, 12:19:04 PM »
players will be huddled in forests hiden from the zerg and trigger happy towards other players for a few days id say lol

[GIT]Fairy

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Re: ARMA2 Dayz
« Reply #166 on: June 17, 2012, 12:37:05 PM »
Nah just work together lads.  One guy aggro the zombies and pull them away, running, the others loot.  Then when everyone is clear the player with the aggo kills the zombies.  Simples! 

Boards server wont be updated from what I can see till the game is fixed, however I think we are better to just get on with playing the new version, teamwork for the win!!!  Now how do i get out of the church in Pustoshka, anyone?

[GiT] Karma

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Re: ARMA2 Dayz
« Reply #167 on: June 17, 2012, 12:59:52 PM »
Better to do it on boards before you update. I'm still close Derm, went on to a server last night and used flares to light a path out of the town, I'm lying on the road behind a tree just north of you.

[GiT]Hellrazer

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Re: ARMA2 Dayz
« Reply #168 on: July 08, 2012, 06:49:28 PM »
Lads,

Are Dermots instructions on the first pages still the easiest way to get this up and running?

Have Arma Free and Operation Arrowhead is downloading at the minute.

What else do I need and what else do I need to do?/

Waggy

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Re: ARMA2 Dayz
« Reply #169 on: July 09, 2012, 04:02:10 PM »
http://www.vg247.com/2012/07/09/the-day-after-dayz-dean-hall-talks-survival/


Talking about building underground frigging bases!!

[TiG]Boru

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Re: ARMA2 Dayz
« Reply #170 on: July 09, 2012, 05:15:36 PM »
Im surprised at just how many possible spawn points they are on this map

 http://southcoastbeanwars.com/wp-content/uploads/2012/07/Crashed-Heli-Map-v7.jpg

[TiG]Suppafly

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Re: ARMA2 Dayz
« Reply #171 on: July 09, 2012, 05:48:49 PM »
Lads,

Are Dermots instructions on the first pages still the easiest way to get this up and running?

Have Arma Free and Operation Arrowhead is downloading at the minute.

What else do I need and what else do I need to do?/

Hey Hellrazer, the handiest way i think is using the 6 updater. It downloads of the files and put them in the right place, it also checks for updates when you turn it on which is handy as their are updates frequently


Here's the link to it
http://www.armaholic.com/page.php?id=13213

[GiT]Hellrazer

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Re: ARMA2 Dayz
« Reply #172 on: July 09, 2012, 07:54:05 PM »
Thanks for the replies.
Next question--what server you lot use?

[TiG]Boru

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Re: ARMA2 Dayz
« Reply #173 on: July 09, 2012, 08:40:05 PM »
We play on a few, LU13, DE7 and the Boards one being the main ones

[GiT]Hellrazer

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Re: ARMA2 Dayz
« Reply #174 on: July 09, 2012, 08:58:22 PM »
Damn think I updated too soon.Well that 6 launcher updated it for me.

Those servers you mentioned are all on 1.7.15 or something.

 

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