[TiG] The Irish Guard - UK & Irish PC Gaming Clan & Gaming Community

Information and Help => News Updates => Topic started by: [GIT]Fairy on October 18, 2009, 07:22:44 AM

Title: Modernfailbag 2
Post by: [GIT]Fairy on October 18, 2009, 07:22:44 AM



(http://www.zeroy.com/br/other/cod6/modern_airbone.jpg)



The news that hit the wires over the last few days re about MW2 has totally amazed me.  As a PC gamer the bold item below dismayed me.  Is there any point in even owning a PC any more now that gaming companies are even hammering the nails into the coffin?

IW will have total control of the game.
IWnet servers will host multiplayer.
DLC will be a charged item for PC.
No dedicated servers.
Semi-capable password servers.
Semi-capable ad-hoc servers.

Title: Re: Modernfailbag 2
Post by: [TiG]ABE on October 18, 2009, 10:54:12 AM
time to buy a ps3 slim for xmas.

fps games are pretty slow on consoles also. but the players suck especially my flatmates i beat them 3v1 by 400points easy everytime  on that realy small map in cod4 lol.

mabey BF1943 - or what ever its called will save the day  :|

Title: Re: Modernfailbag 2
Post by: Cully on October 18, 2009, 11:04:19 AM
Dont get a ps3 Abe, its nothing more than a mediocre game console and a very good media player.
I own one and a 360, 360 wins hands down imo.
Far better online ,friends,parties etc are great on live, multi platform titles usually work out better on 360 too as its a lot easier to program than ps3 apparently.
Controls are a lot better on 360 too.
For a gaming console the 360 is the better option, if you want a media player go for a ps3.


It makes me sick the way activision and infinity are treating pc gamers.
The COD series was born and reared on pc, only for its pc users it would not be the force it is today.
 
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on October 18, 2009, 01:22:37 PM
Disappointing alright, tbh, that sounds like all the hallmarks of a console port.

Don't mind too much though, the videos of the gameplay didn't really appeal to me, too much flashy crap on the screen...and another thing...you fucking kids have it all too easy these days, flashy 100% complete graphics in your face, rain drops on the screen...explosions and self gratifying action at every turn, 'yore great!' messages all the time...what is it? A.D.D.?  read a book or get a craft hobby...this generation doesnt know what side it's bread is buttered on...I tell you...in my day... *grumble mumble*

Yea, so probably won't get it unless there's a compelling reason.
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on October 18, 2009, 06:58:12 PM
pirating this for single player not a hope of buying it with no dedi server support very disapointed
Title: Re: Modernfailbag 2
Post by: [TiG]Suppafly on October 18, 2009, 07:01:08 PM
Thats fairly shit alright. Also having to pay for DLC is crap too. I think i might be following along your lines grim too
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on October 18, 2009, 07:12:50 PM
I say we all revisit the old games, they still have loads to offer. 
Title: DICE Makes Hay With Dedicated Server Controversy
Post by: [TiG]Grim on October 18, 2009, 08:02:01 PM
Earlier this morning, the executive producer for the Battlefield franchise tweaked Call of Duty over Infinity Ward ending dedicated server support, "confirming" that, yes, dedicated server support is "a given" in Battlefield titles on the PC.

"Dedicated servers FTW. What ever secures a better online experience is a given for us," Tweeted DICE's K.M. Troedsson.
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on October 18, 2009, 08:14:08 PM



(http://www.zeroy.com/br/other/cod6/modern_airbone.jpg)



The news that hit the wires over the last few days re about MW2 has totally amazed me.  As a PC gamer the bold item below dismayed me.  Is there any point in even owning a PC any more now that gaming companies are even hammering the nails into the coffin?

IW will have total control of the game.

IWnet servers will host multiplayer.
DLC will be a charged item for PC.
No dedicated servers.
Semi-capable password servers.
Semi-capable ad-hoc servers.



modern airborne?
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on October 18, 2009, 09:16:36 PM
Back to COD2!
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on October 19, 2009, 08:08:40 AM
I'd be up for giving COD2 a go, anything for the LOL's!
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on October 20, 2009, 01:52:35 PM
petition already at 94,000 signatures  lol
Title: Re: Modernfailbag 2
Post by: [TiG]ABE on October 20, 2009, 05:04:56 PM
http://www.petitiononline.com/mod_perl/signed.cgi?dedis4mw signy signy

100587 Total Signatures  :?:
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on October 20, 2009, 06:10:15 PM
how epic is this ad lol http://www.youtube.com/watch?v=BmUJrKGN3C0
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on October 20, 2009, 06:51:04 PM
Wow at iw response

Quote
Modern Warfare fansite bashandslash.com recently reported that Infinity Ward is removing dedicated server functionality from Call of Duty: Modern Warfare 2. With dedicated servers and the server browser that comes with them replaced with custom-built matchmaking, PC gamers will have an online experience functionally identical to console players. Among other things, this means that clans can't run their own servers with their own mods and rulesets for their own private (or public, if they feel like crushing some scrubs for giggles) use.
 
Predictably, nerds across world took to the Internet with a wailing and a gnashing of teeth that would make the Left 4 Dead community proud. An online petition to bring back dedicated servers at the time of this writing stands at 100,000+ signatures. However -- and this may shock some gamers with advanced persecution complexes -- this move was not made to tweak the noses of the PC community. Infinity Ward heads Jason West and Vince Zampella explain the decision as a conscious effort to improve their game for the vast majority of their players.
 
"We're just prioritizing the player experience above the modders and the tuners," says West. He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.
 
IW says that gameplay concerns for the majority of MW2 players are the overriding reasons for the decision. Zampella downplays the obvious piracy prevention angle (IW has cited numbers of people online playing illegal copies of Modern Warfare up to 60 percent). "The Steam stuff helps with the piracy. I don't know that the matchmaking stuff does," he notes. West takes a shot at the motives behind some of the outrage, noting that there's money to made by selling dedicates servers and adspace on them: "It's a little dubious. Some of the people complaining are complaining with their pocketbook."
 
Again and again during our conversation, West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see. Clans can set up private matches to do their training or what have you; all they lose is the ability to customize the game on a deeper level with mods and such. Infinity Ward sees the addition of solid matchmaking and community support like IW-run tournaments to the PC as a huge win, and not something that could be done under the old system.
 
Why not have both? West does not want to include dedicated servers alongside the custom-built backend, stating that it would just "bifurcate the community."
Title: Re: Modernfailbag 2
Post by: [GiT] Karma on October 22, 2009, 01:08:19 PM
I guess I wont be buying this after all. :ph33r:
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on November 06, 2009, 08:44:53 AM
(http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Check_5F00_Blog01.jpg)
Title: Re: Modernfailbag 2
Post by: [GiT] Karma on November 06, 2009, 08:53:06 PM
lol thats fantastic
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 11, 2009, 11:15:06 PM
Well after listening to Grim badgering me all evening I've opted to buy the game.  Theres a pretty balanced review at http://forums.steampowered.com/forums/showthread.php?t=1021149 (http://forums.steampowered.com/forums/showthread.php?t=1021149)

One thing I liked was that friends can party up and then look for servers together, that pretty much keeps me happy for MP so I cant see any reason not to buy it.  Its not like we would need a dedicated server for clan matches or anything.
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on November 12, 2009, 12:26:11 AM
ffs Grim
Title: Re: Modernfailbag 2
Post by: Cully on November 13, 2009, 10:21:02 AM
Im loving it on the 360 , since you lads are getting into it on PC i might just get it for pc too :)
Yeah Fairy i agree tbh, all you need is the ability to form a party and game with mates.
Unless your into it competitively the matchmaking system is more than enough.
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 13, 2009, 11:17:52 AM
Meself, Ian and Rob played this last night.  And gotta hand it to the game, its damn good and plays very well.  Some little irks but nothing show stopping tbh.  Well worth the few pound and you'll easily get yer moneys worth!
Title: Re: Modernfailbag 2
Post by: Cully on November 13, 2009, 12:55:11 PM
Not sure whether to get in game or gamestop etc or via steam, its ?60 on steam.
Im guessing if i get the hard copy i simply install onto steam?
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 13, 2009, 01:33:53 PM
Yeah you can install it onto steam from hardcopy.  Pick it up today sure and have a few rounds tonight :D
Title: Re: Modernfailbag 2
Post by: [TiG]Suppafly on November 15, 2009, 01:25:40 AM
just ordered it there. Should have it next week sometime. looking forward to playing it :)
Title: Re: Modernfailbag 2
Post by: [GiT]Hellrazer on November 15, 2009, 02:51:00 PM
Lads do you think this will run it until my new Graphics card arrives.

Minimum    CPU 
Minimum: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported 
You Have: AMD Phenom(tm) 8600 Triple-Core Processor 
   PASS 
 
  CPU Speed 
Minimum: Intel Pentium 4 3.2GHz or AMD Athlon 64 3200+ processor or better supported 
You Have: 2.53 GHz Performance Rated at: 4.9335 GHz 
   PASS 
 
  RAM 
Minimum: 1 GB 
You Have: 2.0 GB 
   PASS 
 
  OS 
Minimum: Microsoft Windows XP, Windows Vista and Windows 7 (Windows 95/98/ME/2000 are unsupported) 
You Have: Microsoft Windows Vista Home Premium Edition, 32-bit (Build Service Pack 26002) 
   PASS 
 
  Video Card 
Minimum: 256 MB NVIDIA GeForce 6600 GT or better or ATI Radeon 1600 XT or better 
You Have: ATI Radeon Graphics Processor (0x954F) 
   PASS 
Features: Minimum attributes of your Video Card 
  Required  You Have  Ati Radeon 4350
  Hardware T&L  Yes  Yes 
  Pixel Shader version  3.0  4.0 
  Vertex Shader version  3.0  4.0 
 
 
  Sound Card 
Minimum: Yes 
You Have: ATI HDMI Audio 
   PASS 
 
  Free Disk Space 
Minimum: 12 GB of free hard drive space 
You Have: 180.0 GB 
   PASS 
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on November 15, 2009, 07:21:37 PM
no problems there R...  fireaway and upgrade when ready.
Title: Re: Modernfailbag 2
Post by: [TiG]Nietzschean on November 16, 2009, 12:05:18 AM
Speaking of modernfailbag...most addictive mp for me since cstrike i'd say

lack of dedicated servers ftw, copying the trueskill matchmaking from xbox makes it far more fun to play by yourself
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 16, 2009, 09:01:33 AM
Aye I agree.  Game play is fucking mayhem in CTF and is seriously fast, though the tactical shields make me want to cry.  As for lag etc I really havent seen any since the first day I got it.

Theres an odd little hiccup when finding games, but again its by no way show stopping.  Also I think there is a game mode that allows you to form a party and join the same game session but be on different sides, Mercenary Team Deathmatch.
Title: Re: Modernfailbag 2
Post by: Cully on November 16, 2009, 01:38:14 PM
Matchmaking on the 360 has always been great, the pc version works the very same
As ive said over on boards who needs dedicated servers tbh?
Maybe the uber competitive guys but apart from them [they are a tiny minority tbh] matchmaking works a treat.
Im off to Liverpol in a few days ill pick up pc MW2 when i get back.
Meantime im loving it on the 360, surprising how playable it is once i got used to the pad all over again.
Some guys on it would give the best mouse users a run for their money.
Im managing 20-40 kills in a 10 -15 min map which is more than enjoyable :)
Title: Re: Modernfailbag 2
Post by: [TiG]ABE on November 16, 2009, 05:12:00 PM
how dare u come on here cully and talk like a crazed console fanboy. lol
Title: Re: Modernfailbag 2
Post by: [TiG]the_syco on November 16, 2009, 11:28:28 PM
though the tactical shields
Aye, the riot shields are annoying. Good against, the chopper, though. Crouch, and it can't hit your knees. Maybe having two of them would be good for doing a rush?

Only problem I'm having is the game not liking my firewall. Thinks I've a strict NAT. Meh. I runs, but I won't be able to host a server, even if it thinks my connection is good.
Title: Re: Modernfailbag 2
Post by: [TiG]Nietzschean on November 17, 2009, 07:27:28 PM
though the tactical shields
Aye, the riot shields are annoying. Good against, the chopper, though. Crouch, and it can't hit your knees. Maybe having two of them would be good for doing a rush?

Only problem I'm having is the game not liking my firewall. Thinks I've a strict NAT. Meh. I runs, but I won't be able to host a server, even if it thinks my connection is good.

your port forwarding/firewall so, steam have a list of ports needed specifically for MW2 on their site...check that maybe...


Riot shields are cool i think, killable but i like the idea of them to help stop camping a flag, or make it tougher...

And i've never come across a person outside i couldn't kill with the chopper gunner, so don't think shields help...
Title: Re: Modernfailbag 2
Post by: [TiG]Suppafly on November 20, 2009, 07:40:32 PM
Just got this today. Haven't got to play it yet. Anyone up for some of this tonight?
Title: Re: Modernfailbag 2
Post by: [TiG]the_syco on November 21, 2009, 04:18:21 PM
your port forwarding/firewall so, steam have a list of ports needed specifically for MW2 on their site...check that maybe...
Aye. Did port forwarding on my router, so in-game my NAT was "open", but that led to epic fail: couldn't connect to any servers. Switched off the port forwarding, and in-game my NAT was back to "strict", but I was able to connect to servers again. I'm finding that if it shows mulitiple attempts to connect, it's usually because the server I'm trying to connect to is full :/

As for the firewall, have all ports open, "game mode" on, and a few other tricks I found online (it seems everyone with bitdefender is having the same problem as me) helped me connect.

=-=

Meh. Have gotten that heartbeat sensor, but have not found a map it's of any use for: using the RPD and holographic sight is proving to be better. Have recently gotten the MP-4 (I think) which is epic, even with iron sights. Probably going to ignore the heartbeat sensor, and just get better sniper/machine guns.

Just got this today. Haven't got to play it yet. Anyone up for some of this tonight?
What's your name on Steam? Is it still Suppafly? If so, I'll join ya when i'm next online. That 's the one (and only?) good thing about the way the game does online play: easy to find yer mates online.
Title: Re: Modernfailbag 2
Post by: [TiG]Suppafly on November 21, 2009, 05:12:35 PM
Ya its still Suppafly on there. Your on my friends list already. The only people that r not r Fairy and Karma.


Quote
That 's the one (and only?) good thing about the way the game does online play: easy to find yer mates online.
And its not really the game itself doing that, its steam. I think steam has the best buddy type system for ease of connecting with buddy of all of the systems out there.

I see if i can get on tonight. Stuff came up last night so i couldn't come on after all
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 22, 2009, 05:23:58 AM
Will add you tonight Suppa.  Anyone up for some games tonight?  We could break Suppa in.

Muhahahahaha!
Title: Re: Modernfailbag 2
Post by: Cully on November 22, 2009, 12:16:09 PM
Im having issues with strict NAT, looong story.
The brother is having similar issues so we cant invite eachother at all.
I might nab someone to invite us both to a party to see if that works.
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 22, 2009, 03:26:40 PM
Cully no sweat m8.  I sorted a problem before on one of those Netopia routers before for someone.  Also check its not a software firewall restricting the game?
Title: Re: Modernfailbag 2
Post by: [TiG]the_syco on November 22, 2009, 07:16:55 PM
Cully no sweat m8.  I sorted a problem before on one of those Netopia routers before for someone.  Also check its not a software firewall restricting the game?
Aye, have one of them yoke's myself. Having an open NAT made my chances of getting into a game worse. Meh. What soft of software firewall do you have?

If you default gateway is 192.168.1.254 goto http://192.168.1.254/indexRES.htm?natRES.htm as it's the "NAT (Games and Other Services)" section. Once there, you'll be able to add in the ports for the game.
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 22, 2009, 07:25:45 PM
Guys just put your local IP in a DMZ and see how it goes.  Then work backwards from that.
Title: Re: Modernfailbag 2
Post by: [TiG]the_syco on November 22, 2009, 09:29:43 PM
Guys just put your local IP in a DMZ and see how it goes.  Then work backwards from that.
Must find out what a "DMZ" is... apart from a DeMilitarized Zone :P
Title: Re: Modernfailbag 2
Post by: [TiG]Nietzschean on November 22, 2009, 09:32:31 PM
thats what it means in computers too :)
Title: Re: Modernfailbag 2
Post by: [TiG]the_syco on November 23, 2009, 12:34:28 AM
thats what it means in computers too :)
Gotcha :D No idea how to do so. Will look whilst at work tomorrow.
Title: Re: Modernfailbag 2
Post by: Cully on November 23, 2009, 10:03:03 AM
Yeah ive forwarded all ports etc but still fails.
Ive tried that program for port checker and it says the ports ive opened are not open or not reachable ffs.
Cant figure it out at all.
Title: Re: Modernfailbag 2
Post by: [TiG]Lucutus on November 23, 2009, 11:22:38 AM
Check windows firewall AND your hardware/router firewall?
Title: Re: Modernfailbag 2
Post by: [TiG]Grim on November 23, 2009, 07:08:52 PM
Just got this today. Haven't got to play it yet. Anyone up for some of this tonight?

sent u a friend invite on steam so i can invite you to games you'll need to accept it though
Title: Re: Modernfailbag 2
Post by: [GIT]Fairy on November 23, 2009, 07:13:29 PM
Be on for some gameage in a bit.
Title: Re: Modernfailbag 2
Post by: Cully on November 24, 2009, 10:23:30 AM
Check windows firewall AND your hardware/router firewall?

Yeah mate all done, it seems its an issue with my crappy router, anyone i know with similar router has the same problem.
Must say im enjoying MW2,its great craic.
Im up for more carnage tonight :)